Three.js & WebGL 3D Web Experiences
Interactive 3D web games, 3D product configurators, and immersive browser worlds powered by Three.js and WebGL/WebGPU.
Interactive Engineering Architecture
Inspect the decoupled layers, production benchmarks, and deployment pipelines behind our Three.js & WebGL 3D Web Experiences practice.
Three.js & React Three Fiber Architecture
Declarative 3D scenes integrated into modern Next.js and React frontend workflows.
React Three Fiber (R3F)
Declarative React wrapper around Three.js providing reusable, component-driven 3D scene graphs.
GLTF / GLB Draco Compression
Google Draco compression shrinking complex 3D meshes to tiny download footprints.
Postprocessing & Shaders
Bespoke GLSL vertex and fragment shaders for bloom, ambient occlusion, depth of field, and reflections.
Physics Engine (Rapier / Cannon)
WebAssembly-compiled physics engines providing fast, deterministic rigid-body collisions in the browser.
What We Deliver
Clear architectural boundaries, automated test suites, and 100% intellectual property transfer on day one.
Interactive Three.js Web Application
Responsive Next.js / React application with embedded 3D canvas, smooth camera transitions, and touch controls.
- React Three Fiber / Drei components
- Smooth GSAP camera transitions
- Raycaster 3D object interaction
- Universal mobile touch gesture controls
Optimized 3D Web Asset Pipeline
Ultra-lightweight 3D model files compressed with Draco and KTX2 Basis Universal texture compression.
- Draco-compressed glTF/GLB models
- Baked PBR lighting textures
- Modular 3D asset components
- Progressive loading shimmer states
Custom GLSL Shaders & Effects
Unique custom vertex and fragment shaders for holographic effects, water reflections, particles, and stylized outlines.
- Custom GLSL shader materials
- Post-processing bloom & SSAO
- Animated particle vortex effects
- Dynamic lighting and shadow maps
3D Product Configurator or Mini-Game
End-to-end interactive 3D configurator allowing customers to customize colors, textures, and parts in 360 degrees.
- 360-degree product rotation & zoom
- Dynamic material & color switching
- Exploded view part animations
- Instant snapshot screenshot export
Frequently Asked Technical Questions
Common architectural, governance, and codebase ownership inquiries.
No! Three.js runs natively on WebGL and WebGPU, which is supported by 99%+ of all modern web browsers on laptops, tablets, and smartphones without downloading any app.
Ready to scope your Three.js & WebGL 3D Web Experiences project?
Book a 20-minute architecture review with one of our principal engineers. We review your specifications, discuss trade-offs, and provide a concrete estimate.
